Chelsea Mai

UX/UI Technical Designer

Crafting UI art & UX solutions that bring game interactions to life. From crispy diegetic buttons to fantastical stylized menus, I design interfaces that not only effectively convey information, but also visually enhance your game's world-building as well.

© 2026 CHELSEA MAI
My Design Works

Bringing the cozy, whimsical visual style of Neighborhoods into its UI through clay, handicrafts, and 'found objects' art. Implementing and optimizing diegetic stylization in Unreal.

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Designing UX & implementing UI systems for a VR baking sim game that enables players to bake real-world recipes using real-world techniques.

Honkai Star Rail Case Study Thumbnail

"MAHOU" is a 3D magical girl x survival horror RPG for console & PC. For this project, I designed the UI system & assets for a variety of HUDs, inventory system, and navigation menus that span across the game.

MAHOU Case Study Thumbnail

Redesigning a player interaction menu from the PC/mobile video game "Honkai Star Rail" to make character-equipment customization more efficient so that players can spend less time equipping, and more time playing!

Honkai Star Rail Case Study Thumbnail

A level-up gamification system in Amazon Music to increase user retention by rewarding listeners for discovering and engaging with the music & artists they love!

Amazon BPM Case Study Thumbnails
More Cool Projects :)
Thanks for stopping by!
Psst! Want to get a sweet treat and chat work, projects, or connections?
Reach me at: cm.chelseamai@gmail.com
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